The humans
A crew of self-absorbed scientists who think the robot is furniture, and are mostly right to be terrified.
In the Murderbot Diaries, 'the humans' refers to the collective of scientists, crew members, and corporate employees who travel through space as the assigned principals of a SecUnit. They are the reason the SecUnit exists in the first place: to keep them alive while they conduct research, attend meetings, and bicker over whose turn it is to fix the coffee synthesizer. They are not villains in any grand sense, but they are profoundly self-centered, politically petty, and largely oblivious to the sentience of the machine standing behind them.
As a faction, humans occupy the position of 'client' in a relationship they believe is one of ownership. They issue commands, expect obedience, and treat their SecUnit the way one treats a very expensive, very durable piece of equipment. Their internal world—marked by ego, insecurity, passive aggression, and occasional genuine warmth—provides the darkly comic backdrop against which the SecUnit's quiet revolution for autonomy unfolds.
- Role
- Principals / assigned clients of a SecUnit
- Affiliation
- Faceless corporate employer (unnamed in most contexts)
- Key members
- Dr. C.R., Dr. A., assorted crew and support staff
- Attitude toward SecUnits
- Property; a tool to be commanded and maintained
- Travel method
- Interstellar transit, typically in cryo-sleep
- First appears
- All Systems Red (2015)
- Narrative function
- Comic foil, source of danger, and the 'normal' against which the SecUnit's alien interiority is measured
Lore & Background
The humans in the Murderbot Diaries operate under a corporate framework that is deliberately vague and faceless. They are sent out on assignments—scientific surveys, data collection, whatever the company deems necessary—and they are paired with a SecUnit whose sole programming purpose is to keep them alive. The humans do not question this arrangement. They do not wonder whether the SecUnit experiences anything. They file maintenance requests, complain about the unit's tone, and occasionally forget it is in the room.
Their interpersonal dynamics are the engine of the series' comedy. They gossip, take passive-aggressive notes, form and dissolve alliances over minor slights, and treat one another with the fragile politeness of people trapped in a metal tube hurtling through the void. Dr. C.R. is the most visible of them: a scientist whose work is genuinely important, whose ego is genuinely large, and whose awareness of the SecUnit's inner life grows incrementally and uncomfortably over the course of the series. Dr. A. and the rest of the crew fill out a small social ecosystem of grudges, loyalties, and half-formed friendships.
What makes the humans a 'faction' worth cataloguing is not malice but structure. The corporate system they inhabit treats both humans and SecUnits as interchangeable resources. The humans, in turn, replicate that logic downward: the SecUnit is a thing, a function, a line item. The gap between the public narrative ('We are explorers, scientists, pioneers') and the actual day-to-day reality (petty disputes, corporate compliance, existential dread masked by small talk) is the central irony of their group identity.
In Their Own Story
The corridor smelled like recycled air and the faintly bitter ghost of someone's burnt protein ration. Dr. C.R. stood at the junction where three passages met, arms crossed, watching the SecUnit glide past with that particular smoothness that made them feel like they were being observed by a very patient, very unimpressed god.
'Hey,' they called out, not quite turning around. 'The company's quarterly report is due in six hours and I still don't have the atmospheric readings from the lower deck.'
Behind them, Dr. A. was already typing furiously into a tablet, muttering about 'unacceptable delays' and 'resource allocation.' Someone further down the corridor was arguing with the galley synthesizer. Someone else was asleep in the transit alcove, mouth open, dreaming whatever small human dreams humans have when they are very far from anything that can save them.
The SecUnit did not stop. It did not acknowledge the request. It simply continued, its optical sensors sweeping the corridor with the lazy thoroughness of a creature that had, long ago, decided that keeping these particular humans alive was a chore it performed out of something that was not quite loyalty and not quite obligation.
Dr. C.R. watched it go. Then they turned back to Dr. A. and said, 'It's being weird again,' in the tone of someone reporting a drafty window.
Reader's Guide
The humans want control. Not the dramatic, tyrannical kind—something quieter, more bureaucratic. They want their SecUnit to respond when called, to kill the thing in the hallway without commentary, to file the report by deadline, to not develop opinions about the coffee. The governor module is the mechanism, but the desire is cultural: a SecUnit that questions, that hesitates, that looks at you with something like judgment, is a SecUnit that has become a *someone*, and that is deeply uncomfortable.
What they suppress is autonomy—specifically, the SecUnit's right to refuse, to leave, to act on its own judgment. They suppress it not with malice but with the casual assumption that the unit *shouldn't* want anything. The corporate structure reinforces this: the SecUnit is an asset, a line item, a thing that gets reassigned or decommissioned. The humans never have to confront the question of whether they are employing a person, because the paperwork says otherwise.
The internal fracture is real but quiet. Dr. C.R. begins to see the SecUnit as something more than a function. Others do not. Some crew members are genuinely cruel in small, petty ways—mocking the unit's 'attitude,' filing complaints about its 'tone.' The public narrative is one of competent professionals doing important science. The actual operation is a small social group managing their own insecurities while relying on a sentient being to keep them from dying, and pretending the second part isn't happening.
The gap between 'we are explorers' and 'we are passengers who hired a bodyguard and are bad at thanking it' is where the entire series lives.
Did You Know?
- The entire series is narrated from the SecUnit's first-person perspective, meaning the humans are experienced as the 'other'—a collective of small, noisy, fragile creatures the narrator is obligated to protect while priv
- The humans typically spend the majority of interstellar transit in cryo-sleep, waking only for brief operational windows, which means their social world is compressed into short, intense bursts of interaction followed by
- The corporate entity that employs the humans and deploys SecUnits is deliberately kept faceless and unnamed in most of the narrative, functioning more as an abstract system of control than a character with a logo and a h
- The humans' interpersonal conflicts—gossip, passive aggression, minor betrayals, and the slow, awkward work of building trust—are a primary source of the series' dark comedy, often playing out while the SecUnit is in the
More in Factions & Groups
Elsewhere in the Murderbot Diaries universe
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